Post by vegitto14 on Nov 17, 2005 19:43:55 GMT 1
[glow=red,2,300]Ranging[/glow]
Introduction:
Ranging is a really neat skill which allows you to attack things from long distances using various projectiles. This gives an advantage if you are fighting something that can't range or mage you back - letting you hide behind an object and not get hit while your opponent is killed. Currently, you have your choice of range equipment: bow and arrows, crossbow and bolts, throwing knives, darts, javelins, throwing axes, holy water and a dwarf cannon.
Range armor consists of leather and dragonhide armour. Dragonhide armour will provide more protection than basic leather - especially when fighting mages. However, dragonhide armour takes certain levels to wear it. There are 4 different dragonhide types: green, blue, red, and black, that offer progressively higher levels of protection. The armour can be made by members with the appropriate crafting level.
April 2005: Jagex updated Free to Play (F2P) to even up the Wilderness Player Killing (PK) triangle (Rangers own Mages, who own Warriors, who own Rangers). F2P now has Willow and Maple bows, and more arrow options, too. The updates are reflected in the tables below.
Now let's get to the Ranging info.
*=Members Only
Weapons:
Bows:
These are definitely the most popular ranged weapons in the game. They come in two different varieties: long and short. Both will use arrows as ammo.
Type: Ranged Level to Wield: Ranged Attack Boost: Picture:
Shortbow Any +8
Longbow Any +8
Oak Shortbow 5 +14
Oak Longbow 5 +14
Willow Shortbow 20 +20
Willow Longbow 20 +20
Maple Shortbow 30 +29
Maple Longbow 30 +29
*Yew Shortbow 40 +47
*Yew Longbow 40 +47
*Magic Shortbow 50 +69
*Magic Longbow 50 +69
*Crystal Bow 70 (And 50 Agility) +68
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Arrows:
They are used with bows and can be poisoned.
Type: Minimum Bow Required: Cost (approx): Picture:
Bronze Arrows Any 2-7gp
*Bronze Arrows (p) Any ?
Iron Arrows Any 3-20gp
*Iron Arrows (p) Any ?
Steel Arrows Oak 10-80gp
*Steel Arrows (p) Oak ?
Mithril Arrows Willow 30-100gp
*Mithril Arrows (p) Willow ?
Adamant Arrows Maple 80-200gp
*Adamant Arrows (p) Maple ?
*Rune Arrows Yew 300-500gp
*Rune Arrows (p) Yew ?
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Crossbows:
There are only two types of crossbows in the game. They fire bolts and can hit harder than normal bows - at the cost of firing slower and less accurately.
Type: Ranged Level to Wield: Ranged Attack Boost: Picture:
Crossbow Any +6
Phoenix Crossbow Any +6
Back to Top
Bolts:
Bolts can be purchased at an Archery store. If you want them tipped, you must first obtain the additional tips (sold in some stores). Take your item (oyster Pearls or an Opal) and use a chisel on it. Use the tips with normal bolts to make the special tipped bolts. Barbed tips can be bought from the ticket merchant in the ranging guild. Any kind of bolts can also be poisoned [Bolts(p) are also obtainable as loot]
Type: Picture:
Bolts
*Pearl Tipped Bolts
*Opal Tipped Bolts
*Barbed Tipped Bolts
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Ogre bows:
Each of these is first obtainable via a quest. These are used for hunting Chompy birds, although they can be used against regular enemies as well. They require Ogre arrows or Brutal arrows (see next table).
Type: Ranged Level to Wield: Ranged Attack Boost: Picture: Quest Required:
Ogre bow 30 +? Big Chompy Bird Hunting Quest
Comp ogre bow 30 +38 Zogre Flesh Eater Quest
Back to Top
Ogre and Brutal arrows:
They are used with Ogre bows (see above table) and are associated with the same quests. Brutal arrows are far more effective than regular arrows against Zogres.
Type: Minimum Bow Required: Cost (approx): Picture:
Ogre arrows Ogre ?
Bronze brutal arrows Ogre 5
Iron brutal arrows Ogre 10
Steel brutal arrows Ogre 20
Black brutal arrows Ogre 35
Mithril brutal arrows Ogre 50
Adamant brutal arrows Ogre 95
Rune brutal arrows Ogre 450
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Throwing Knives:
Can be smithed (1 bar=5 knives) and can also be poisoned.
Type: Picture:
*Bronze Throwing Knives
*Bronze Throwing Knives (p)
*Iron Throwing Knives
*Iron Throwing Knives (p)
*Steel Throwing Knives
*Steel Throwing Knives (p)
*Black Throwing Knives
*Black Throwing Knives (p)
*Mithril Throwing Knives
*Mithril Throwing Knives (p)
*Adamant Throwing Knives
*Adamant Throwing Knives (p)
*Rune Throwing Knives
*Rune Throwing Knives (p)
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Darts:
These can be made after completing the Tourist Trap Quest - however, you can use them before you finish the quest. They are made by smithing dart tips (1 bar=10 dart tips) and then adding feathers. They can also be poisoned.
Type: Picture:
*Bronze Darts
*Bronze Darts (p)
*Iron Darts
*Iron Darts (p)
*Steel Darts
*Steel Darts (p)
*Mithril Darts
*Mithril Darts (p)
*Adamant Darts
*Adamant Darts (p)
*Rune Darts
*Rune Darts (p)
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Javelins:
Can be purchased from the Tribal Weapons Salesman in the Ranging Guild.
Type:
Ranged Attack Boost: Cost: Picture:
*Bronze Javelin +5 5gp
*Iron Javelin +8 7gp
*Steel Javelin +12 31gp
*Mithril Javelin +17 83gp
*Adamant Javelin +24 208gp
*Rune Javelin +38 520gp
Back to Top
Throwing Axes:
Can be purchased from the Tribal Weapons Salesman in the Ranging Guild
Type: Ranged Level to Wield: Ranged Attack Boost: Cost: Picture:
*Bronze Throwing Axe Any +4 3gp
*Iron Throwing Axe Any +5 9gp
*Steel Throwing Axe 5 +8 33gp
*Mithril Throwing Axe 20 +12 91gp
*Adamant Throwing Axe 30 +17 228gp
*Rune Throwing Axe 40 +26 572gp
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*Dwarf Cannons:
You must have completed the Dwarf Cannon Quest to use the cannon. This is the most powerful and expensive ranged weapon in the game. The cannon consists of 4 pieces that you can set up and load with up to 30 cannonballs. Once loaded and fired, the cannon will rotate and shoot a cannonball at every nearby NPC. Cannonballs can be made using a Steel bar and an Ammo mould. One steel bar yields 4 cannonballs. You can buy a cannon from a dwarf near the Dwarven Mine entrance for 750k or in separate parts.
For more information, please see the Dwarf Cannon Guide.
Type: Picture:
Cannon Base
Cannon Stand
Cannon Barrels
Cannon Furnace
Cannonball
Ammo Mould
A Cannon Set Up:
Back to Top
Armour:
Leather:
Type: Range Level to Wear: Defense Level to Wear: Attack Stat Enhancements: Defense Stat Enhancements: Picture:
Stab Slash Crush Magic Range Stab Slash Crush Magic Range
Vambraces
1 1 0 0 0 0 +4 +2 +2 +1 0 +0
Chaps 1 1 0 0 0 0 +4 +2 +3 +1 0 +0
Body armour 1 1 0 0 0 -2 +2 +8 +9 +10 +4 +9
Cowl 1 1 0 0 0 0 +1 +2 +3 +4 +2 +3
Hard body 1 10 0 0 0 -4 +8 +12 +15 +18 +6 +15
Coif 20 1 0 0 0 -1 +2 +4 +6 +8 +4 +4
Studded Chaps 20 1 0 0 0 -5 +6 +15 +16 +17 +6 +16
Studded Body 20 20 0 0 0 -4 +8 +18 +25 +22 +8 +25
Back to Top
Dragonhide Armour:
The best ranged armour in the game, also the hardest to make (see Crafting Skill Guide). You must have completed the Dragon Slayer Quest to wear the body.
Type: Range Level to Wear: Defense Level to Wear: Attack Stat Enhancements: Defense Stat Enhancements: Picture:
Stab Slash Crush Magic Range Stab Slash Crush Magic Range
Green Vambraces
40 1 0 0 0 -15 +8 +3 +2
+4 +2 +0
Green Chaps 40 1 0 0 0 -10 +8 +22 +16 +24 +8 +22
Green Body 40 40 0 0 0 -10 +15 +40 +32 +45 +20 +40
*Blue Vambraces 50 1 0 0 0 -15 +9
+4
+3 +5 +4 +0
*Blue Chaps 50 1 0 0 0 -10 +11 +25 +19 +27 +14 +25
*Blue Body 50 40 0 0 0 -10 +20 +45 +37 +50 +30 +45
*Red Vambraces 60 1 0 0 0 -15 +10
+5
+4 +6 +6 +0
*Red Chaps 60 1 0 0 0 -10 +14 +28 +22 +30 +20 +28
*Red Body 60 40 0 0 0 -10 +25 +50 +42 +55 +40 +50
*Black Vambraces 70 1 0 0 0 -15 +11
+6 +5 +7 +8 +0
*Black Chaps 70 1 0 0 0 -10 +17 +31 +25 +33 +26 +31
*Black Body 70 40 0 0 0 -10 +30 +55 +47 +60 +50 +55
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Special Armour (random reward from Treasure Trail)
Type: Range Level to Wear: Defense Level to Wear: Attack Stat Enhancements: Defense Stat Enhancements: Picture:
Stab Slash Crush Magic Range Stab Slash Crush Magic Range
Robin Hood Hat
40 1 0 0 0 0 +8 +4 +6
+8 +4 +4
Ranger Boots 40 1 0 0 0 -10 +8 +2 +3 +4 +2 0
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Ranged Guild:
You must have 40 range to enter the guild for ranging. For a complete guide on this, please view the Ranged Guild Guide.
Other Associated Guides:
Crafting
Fletching
Woodcutting
Range Guild
Dwarf Cannon Guide
Back to Top
Holy Water:
Holy Water is a powerful ranged weapon that is used just like throwing knives. It is only effective against Demons, just like Silverlight. Holy water is untradable.
How to Make It: To make Holy Water you must have completed the Legends Quest or be at least halfway through it.
Items Needed: Book of Binding, a Machete, a hatchet, your Bull roarer, a Blessed golden bowl, some empty vials, prayer potions and restore potions.
Book of Binding:
If you dropped your Book of Binding you can obtain another by collecting one of every gem except Dragonstone and placing them on the stalagmites again in the cave.
Bull roarer:
If you dropped your Bull roarer you can get another from a Forester.
Blessed golden bowl:
If you dropped your Blessed golden bowl you can make another by using two bars of gold on an anvil then taking the bowl to the Kharazi Jungle and have Gujuo help you bless it {requires 42 prayer}.
Enchanting Vials:
Note: I recommend you enchant all of your vials in front of an altar so you do not waste prayer potions. Then you can bring them to Shilo Village/Kharazi Jungle and the sacred pool.
Read the Book of Binding and turn to the last page. At the bottom is a picture of a vial labeled Activus.
Click this and enchant as many vials as you have. (This will drain magic and prayer for each vial.) [Update: some people report that you can just right-click on the Book of binding to enchant vials.]
Filling Enchanted vials:
Enter the Kharazi Jungle, go to the sacred pool and then cut a hollow reed with the machete. Use it with the pool and you will fill your Blessed Golden Bowl. Now use your Enchanted vials with your Blessed Golden Bowl filled with water. (10 vials per bowl)
(You cannot leave the jungle with a full bowl so you must add it to the vials here)
Now you have Holy Water!
What it Does: Holy Water is a powerful ranging weapon that hits Demons hard. It is useless against all other creatures and each vial can only be used once before it shatters (You are throwing glass, what did you expect?)
Back to Top
Arrow Thieves:
In rangeing some low level people will try and take your arrows they all called "Arrow Thieves" i am writing this small guide to help you avoid Arrow Thieves.
Lets start out by saying what a arrow thief is:
They are people who are low level, anoying, or just want free arrows. Most of them are usually levels 3-40, but sometime they can be higher levels such as levels 41-90. I have seen level 100s stealing arrows. They are all over the place in free worlds, even in member worlds they can still be a good number of them, to avoid them i will give some tips in the list below.
To avoid arrow thieves:
Use cheap arrows when training.
Go to a empty training spots.
Ask people if there are any arrow theves around.
Those are the best tips i can give you.
If you steal arrows please stop and think about what people think about you. When you get to a higher level think about what you did when you were a low level stealing arrows.
Introduction:
Ranging is a really neat skill which allows you to attack things from long distances using various projectiles. This gives an advantage if you are fighting something that can't range or mage you back - letting you hide behind an object and not get hit while your opponent is killed. Currently, you have your choice of range equipment: bow and arrows, crossbow and bolts, throwing knives, darts, javelins, throwing axes, holy water and a dwarf cannon.
Range armor consists of leather and dragonhide armour. Dragonhide armour will provide more protection than basic leather - especially when fighting mages. However, dragonhide armour takes certain levels to wear it. There are 4 different dragonhide types: green, blue, red, and black, that offer progressively higher levels of protection. The armour can be made by members with the appropriate crafting level.
April 2005: Jagex updated Free to Play (F2P) to even up the Wilderness Player Killing (PK) triangle (Rangers own Mages, who own Warriors, who own Rangers). F2P now has Willow and Maple bows, and more arrow options, too. The updates are reflected in the tables below.
Now let's get to the Ranging info.
*=Members Only
Weapons:
Bows:
These are definitely the most popular ranged weapons in the game. They come in two different varieties: long and short. Both will use arrows as ammo.
Type: Ranged Level to Wield: Ranged Attack Boost: Picture:
Shortbow Any +8
Longbow Any +8
Oak Shortbow 5 +14
Oak Longbow 5 +14
Willow Shortbow 20 +20
Willow Longbow 20 +20
Maple Shortbow 30 +29
Maple Longbow 30 +29
*Yew Shortbow 40 +47
*Yew Longbow 40 +47
*Magic Shortbow 50 +69
*Magic Longbow 50 +69
*Crystal Bow 70 (And 50 Agility) +68
Back to Top
Arrows:
They are used with bows and can be poisoned.
Type: Minimum Bow Required: Cost (approx): Picture:
Bronze Arrows Any 2-7gp
*Bronze Arrows (p) Any ?
Iron Arrows Any 3-20gp
*Iron Arrows (p) Any ?
Steel Arrows Oak 10-80gp
*Steel Arrows (p) Oak ?
Mithril Arrows Willow 30-100gp
*Mithril Arrows (p) Willow ?
Adamant Arrows Maple 80-200gp
*Adamant Arrows (p) Maple ?
*Rune Arrows Yew 300-500gp
*Rune Arrows (p) Yew ?
Back to Top
Crossbows:
There are only two types of crossbows in the game. They fire bolts and can hit harder than normal bows - at the cost of firing slower and less accurately.
Type: Ranged Level to Wield: Ranged Attack Boost: Picture:
Crossbow Any +6
Phoenix Crossbow Any +6
Back to Top
Bolts:
Bolts can be purchased at an Archery store. If you want them tipped, you must first obtain the additional tips (sold in some stores). Take your item (oyster Pearls or an Opal) and use a chisel on it. Use the tips with normal bolts to make the special tipped bolts. Barbed tips can be bought from the ticket merchant in the ranging guild. Any kind of bolts can also be poisoned [Bolts(p) are also obtainable as loot]
Type: Picture:
Bolts
*Pearl Tipped Bolts
*Opal Tipped Bolts
*Barbed Tipped Bolts
Back to Top
Ogre bows:
Each of these is first obtainable via a quest. These are used for hunting Chompy birds, although they can be used against regular enemies as well. They require Ogre arrows or Brutal arrows (see next table).
Type: Ranged Level to Wield: Ranged Attack Boost: Picture: Quest Required:
Ogre bow 30 +? Big Chompy Bird Hunting Quest
Comp ogre bow 30 +38 Zogre Flesh Eater Quest
Back to Top
Ogre and Brutal arrows:
They are used with Ogre bows (see above table) and are associated with the same quests. Brutal arrows are far more effective than regular arrows against Zogres.
Type: Minimum Bow Required: Cost (approx): Picture:
Ogre arrows Ogre ?
Bronze brutal arrows Ogre 5
Iron brutal arrows Ogre 10
Steel brutal arrows Ogre 20
Black brutal arrows Ogre 35
Mithril brutal arrows Ogre 50
Adamant brutal arrows Ogre 95
Rune brutal arrows Ogre 450
Back to Top
Throwing Knives:
Can be smithed (1 bar=5 knives) and can also be poisoned.
Type: Picture:
*Bronze Throwing Knives
*Bronze Throwing Knives (p)
*Iron Throwing Knives
*Iron Throwing Knives (p)
*Steel Throwing Knives
*Steel Throwing Knives (p)
*Black Throwing Knives
*Black Throwing Knives (p)
*Mithril Throwing Knives
*Mithril Throwing Knives (p)
*Adamant Throwing Knives
*Adamant Throwing Knives (p)
*Rune Throwing Knives
*Rune Throwing Knives (p)
Back to Top
Darts:
These can be made after completing the Tourist Trap Quest - however, you can use them before you finish the quest. They are made by smithing dart tips (1 bar=10 dart tips) and then adding feathers. They can also be poisoned.
Type: Picture:
*Bronze Darts
*Bronze Darts (p)
*Iron Darts
*Iron Darts (p)
*Steel Darts
*Steel Darts (p)
*Mithril Darts
*Mithril Darts (p)
*Adamant Darts
*Adamant Darts (p)
*Rune Darts
*Rune Darts (p)
Back to Top
Javelins:
Can be purchased from the Tribal Weapons Salesman in the Ranging Guild.
Type:
Ranged Attack Boost: Cost: Picture:
*Bronze Javelin +5 5gp
*Iron Javelin +8 7gp
*Steel Javelin +12 31gp
*Mithril Javelin +17 83gp
*Adamant Javelin +24 208gp
*Rune Javelin +38 520gp
Back to Top
Throwing Axes:
Can be purchased from the Tribal Weapons Salesman in the Ranging Guild
Type: Ranged Level to Wield: Ranged Attack Boost: Cost: Picture:
*Bronze Throwing Axe Any +4 3gp
*Iron Throwing Axe Any +5 9gp
*Steel Throwing Axe 5 +8 33gp
*Mithril Throwing Axe 20 +12 91gp
*Adamant Throwing Axe 30 +17 228gp
*Rune Throwing Axe 40 +26 572gp
Back to Top
*Dwarf Cannons:
You must have completed the Dwarf Cannon Quest to use the cannon. This is the most powerful and expensive ranged weapon in the game. The cannon consists of 4 pieces that you can set up and load with up to 30 cannonballs. Once loaded and fired, the cannon will rotate and shoot a cannonball at every nearby NPC. Cannonballs can be made using a Steel bar and an Ammo mould. One steel bar yields 4 cannonballs. You can buy a cannon from a dwarf near the Dwarven Mine entrance for 750k or in separate parts.
For more information, please see the Dwarf Cannon Guide.
Type: Picture:
Cannon Base
Cannon Stand
Cannon Barrels
Cannon Furnace
Cannonball
Ammo Mould
A Cannon Set Up:
Back to Top
Armour:
Leather:
Type: Range Level to Wear: Defense Level to Wear: Attack Stat Enhancements: Defense Stat Enhancements: Picture:
Stab Slash Crush Magic Range Stab Slash Crush Magic Range
Vambraces
1 1 0 0 0 0 +4 +2 +2 +1 0 +0
Chaps 1 1 0 0 0 0 +4 +2 +3 +1 0 +0
Body armour 1 1 0 0 0 -2 +2 +8 +9 +10 +4 +9
Cowl 1 1 0 0 0 0 +1 +2 +3 +4 +2 +3
Hard body 1 10 0 0 0 -4 +8 +12 +15 +18 +6 +15
Coif 20 1 0 0 0 -1 +2 +4 +6 +8 +4 +4
Studded Chaps 20 1 0 0 0 -5 +6 +15 +16 +17 +6 +16
Studded Body 20 20 0 0 0 -4 +8 +18 +25 +22 +8 +25
Back to Top
Dragonhide Armour:
The best ranged armour in the game, also the hardest to make (see Crafting Skill Guide). You must have completed the Dragon Slayer Quest to wear the body.
Type: Range Level to Wear: Defense Level to Wear: Attack Stat Enhancements: Defense Stat Enhancements: Picture:
Stab Slash Crush Magic Range Stab Slash Crush Magic Range
Green Vambraces
40 1 0 0 0 -15 +8 +3 +2
+4 +2 +0
Green Chaps 40 1 0 0 0 -10 +8 +22 +16 +24 +8 +22
Green Body 40 40 0 0 0 -10 +15 +40 +32 +45 +20 +40
*Blue Vambraces 50 1 0 0 0 -15 +9
+4
+3 +5 +4 +0
*Blue Chaps 50 1 0 0 0 -10 +11 +25 +19 +27 +14 +25
*Blue Body 50 40 0 0 0 -10 +20 +45 +37 +50 +30 +45
*Red Vambraces 60 1 0 0 0 -15 +10
+5
+4 +6 +6 +0
*Red Chaps 60 1 0 0 0 -10 +14 +28 +22 +30 +20 +28
*Red Body 60 40 0 0 0 -10 +25 +50 +42 +55 +40 +50
*Black Vambraces 70 1 0 0 0 -15 +11
+6 +5 +7 +8 +0
*Black Chaps 70 1 0 0 0 -10 +17 +31 +25 +33 +26 +31
*Black Body 70 40 0 0 0 -10 +30 +55 +47 +60 +50 +55
Back to Top
Special Armour (random reward from Treasure Trail)
Type: Range Level to Wear: Defense Level to Wear: Attack Stat Enhancements: Defense Stat Enhancements: Picture:
Stab Slash Crush Magic Range Stab Slash Crush Magic Range
Robin Hood Hat
40 1 0 0 0 0 +8 +4 +6
+8 +4 +4
Ranger Boots 40 1 0 0 0 -10 +8 +2 +3 +4 +2 0
Back to Top
Ranged Guild:
You must have 40 range to enter the guild for ranging. For a complete guide on this, please view the Ranged Guild Guide.
Other Associated Guides:
Crafting
Fletching
Woodcutting
Range Guild
Dwarf Cannon Guide
Back to Top
Holy Water:
Holy Water is a powerful ranged weapon that is used just like throwing knives. It is only effective against Demons, just like Silverlight. Holy water is untradable.
How to Make It: To make Holy Water you must have completed the Legends Quest or be at least halfway through it.
Items Needed: Book of Binding, a Machete, a hatchet, your Bull roarer, a Blessed golden bowl, some empty vials, prayer potions and restore potions.
Book of Binding:
If you dropped your Book of Binding you can obtain another by collecting one of every gem except Dragonstone and placing them on the stalagmites again in the cave.
Bull roarer:
If you dropped your Bull roarer you can get another from a Forester.
Blessed golden bowl:
If you dropped your Blessed golden bowl you can make another by using two bars of gold on an anvil then taking the bowl to the Kharazi Jungle and have Gujuo help you bless it {requires 42 prayer}.
Enchanting Vials:
Note: I recommend you enchant all of your vials in front of an altar so you do not waste prayer potions. Then you can bring them to Shilo Village/Kharazi Jungle and the sacred pool.
Read the Book of Binding and turn to the last page. At the bottom is a picture of a vial labeled Activus.
Click this and enchant as many vials as you have. (This will drain magic and prayer for each vial.) [Update: some people report that you can just right-click on the Book of binding to enchant vials.]
Filling Enchanted vials:
Enter the Kharazi Jungle, go to the sacred pool and then cut a hollow reed with the machete. Use it with the pool and you will fill your Blessed Golden Bowl. Now use your Enchanted vials with your Blessed Golden Bowl filled with water. (10 vials per bowl)
(You cannot leave the jungle with a full bowl so you must add it to the vials here)
Now you have Holy Water!
What it Does: Holy Water is a powerful ranging weapon that hits Demons hard. It is useless against all other creatures and each vial can only be used once before it shatters (You are throwing glass, what did you expect?)
Back to Top
Arrow Thieves:
In rangeing some low level people will try and take your arrows they all called "Arrow Thieves" i am writing this small guide to help you avoid Arrow Thieves.
Lets start out by saying what a arrow thief is:
They are people who are low level, anoying, or just want free arrows. Most of them are usually levels 3-40, but sometime they can be higher levels such as levels 41-90. I have seen level 100s stealing arrows. They are all over the place in free worlds, even in member worlds they can still be a good number of them, to avoid them i will give some tips in the list below.
To avoid arrow thieves:
Use cheap arrows when training.
Go to a empty training spots.
Ask people if there are any arrow theves around.
Those are the best tips i can give you.
If you steal arrows please stop and think about what people think about you. When you get to a higher level think about what you did when you were a low level stealing arrows.