Post by Gan Pai on Nov 17, 2005 19:12:57 GMT 1
Description: The lighthouse protecting Kandarins North Western coastline has mysteriously stopped operating, and contact with the lighthouse keeper Jossik has been lost. The Council would greatly appreciate it if somebody could discover for them what has happened to this most vital landscape feature.
Quest Difficulty: Medium (two level 100 monsters, with the second one being rather difficult if you are a lower level, I was level 82 and had a tough time with him - MrStormy)
Quest Length: Short-Medium
Items/Skills Needed to Start: Level 35 Agility, must have completed the Barcrawl MiniQuest, ability to defeat a tough level 100 monster, 1 Molten glass, Tinder box, 1 of each: Air, Water, Fire, and Earth rune (NOTE:Combo runes do NOT work.), 60 Steel nails, 2 Planks (can be gotten from near Barbarian Outpost), 1 Swamp tar (not paste, get the tar from Lumbridge Swamp), Hammer, 1 arrow (any kind, except ogre type), 1 sword (any kind but you will not get it back, so use Steel or below), Ring of Recoil
Reward: 2 Quest Points, a Damaged prayer book of your choice; 4662 Range, Magic and Strength experience
Start point: Lighthouse north of Barbarian Outpost
Part 1: Fix the Lighthouse
1. Go to the Lighthouse area (located in the farthest northwest corner of Runescape) and talk to Larissa.
2. Go down south of her across the jumping platforms and into the Barbarian Outpost to talk to Gunnjorn and get the Lighthouse key. (If you don't already have Planks, get them here.)
3. Use the two Planks on the broken bridge east of Larissa (automatically uses your Hammer and Steel nails).
4. Go back and talk to Larissa. After talking to her go into the Lighthouse.
5. Go up one level and search the book case; take the books. Read the lighthouse manual and the diary.
6. Go up one more level. Use the Swamp tar with the lighting mechanism and then use your Tinderbox on it. Then use your Molten glass on the lighting mechanism.
7. Go back down and talk to Larissa
Part 2: The Door
1. Have the runes, arrow, and the sword in your inventory and go down the ladder and walk over to the strange wall.
2. Use your arrow, sword, air rune, earth rune, water rune, and fire rune on the strange wall. br />
Note: You will not get any of this stuff back.
3. Open the strange wall, climb down the ladder, and talk to Jossik.
Part 3: The Monster from the Greyish-Green Lagoon
1. Fight and kill the baby level 100 monster that attacks you (quite easy with protect from melee).
2. After the first baby is killed another level 100 monster attacks you.
It uses a form of the prayers and changes colors to show what it is weak to:
Orange means you can melee.
Green means you can range.
Red means you can use fire spells.
Brown means you can use earth spells.
Blue means you can use water spells.
White means you can use air spells.
If you need help on colors they show up in the chat box.
It also attacks with both range and melee attacks, the range attack is weak so always use protect from melee.
3. Switch between melee, range and magic as the monster switches colors. Just keep your prayer up and keep an eye on your hits. Some people recommend hiding behind the nearby rocks as it changes to forms you can't attack, then rushing back out to continue the battle.
Part 4: Quest End
Quest Difficulty: Medium (two level 100 monsters, with the second one being rather difficult if you are a lower level, I was level 82 and had a tough time with him - MrStormy)
Quest Length: Short-Medium
Items/Skills Needed to Start: Level 35 Agility, must have completed the Barcrawl MiniQuest, ability to defeat a tough level 100 monster, 1 Molten glass, Tinder box, 1 of each: Air, Water, Fire, and Earth rune (NOTE:Combo runes do NOT work.), 60 Steel nails, 2 Planks (can be gotten from near Barbarian Outpost), 1 Swamp tar (not paste, get the tar from Lumbridge Swamp), Hammer, 1 arrow (any kind, except ogre type), 1 sword (any kind but you will not get it back, so use Steel or below), Ring of Recoil
Reward: 2 Quest Points, a Damaged prayer book of your choice; 4662 Range, Magic and Strength experience
Start point: Lighthouse north of Barbarian Outpost
Part 1: Fix the Lighthouse
1. Go to the Lighthouse area (located in the farthest northwest corner of Runescape) and talk to Larissa.
2. Go down south of her across the jumping platforms and into the Barbarian Outpost to talk to Gunnjorn and get the Lighthouse key. (If you don't already have Planks, get them here.)
3. Use the two Planks on the broken bridge east of Larissa (automatically uses your Hammer and Steel nails).
4. Go back and talk to Larissa. After talking to her go into the Lighthouse.
5. Go up one level and search the book case; take the books. Read the lighthouse manual and the diary.
6. Go up one more level. Use the Swamp tar with the lighting mechanism and then use your Tinderbox on it. Then use your Molten glass on the lighting mechanism.
7. Go back down and talk to Larissa
Part 2: The Door
1. Have the runes, arrow, and the sword in your inventory and go down the ladder and walk over to the strange wall.
2. Use your arrow, sword, air rune, earth rune, water rune, and fire rune on the strange wall. br />
Note: You will not get any of this stuff back.
3. Open the strange wall, climb down the ladder, and talk to Jossik.
Part 3: The Monster from the Greyish-Green Lagoon
1. Fight and kill the baby level 100 monster that attacks you (quite easy with protect from melee).
2. After the first baby is killed another level 100 monster attacks you.
It uses a form of the prayers and changes colors to show what it is weak to:
Orange means you can melee.
Green means you can range.
Red means you can use fire spells.
Brown means you can use earth spells.
Blue means you can use water spells.
White means you can use air spells.
If you need help on colors they show up in the chat box.
It also attacks with both range and melee attacks, the range attack is weak so always use protect from melee.
3. Switch between melee, range and magic as the monster switches colors. Just keep your prayer up and keep an eye on your hits. Some people recommend hiding behind the nearby rocks as it changes to forms you can't attack, then rushing back out to continue the battle.
Part 4: Quest End